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A.2 Forces and momentumIB Physics HL: Revision notes

Section 1

Newton's laws and forces as interactions

A force is an interaction between two bodies.

  • Newton's first law: a body remains at rest or moves with constant velocity unless a resultant external force acts on it.
  • Newton's second law: the resultant force equals the rate of change of momentum, F=ΔpΔtF = \frac{\Delta p}{\Delta t}. For constant mass this becomes F=maF = ma.
  • Newton's third law: if body A exerts a force on body B, then B exerts a force of equal magnitude and opposite direction on A. The pair act on different bodies and are of the same type.
Key termsresultant forceNewton's third law pair
Common mistake

Weight and the normal force on a book on a table are NOT a Newton's third law pair: they act on the same body and are different types of force.

Section 2

Free-body diagrams and contact forces

A free-body diagram shows all the forces on one body as arrows from the body; adding them as vectors gives the resultant force. Resolve forces into perpendicular components when they are not in line.

Contact forces:

  • Normal force FNF_N: the component of the contact force perpendicular to the surface.
  • Friction FfF_f: parallel to the surface. Static: Ff≤μsFNF_f \le \mu_s F_N (it takes whatever value is needed, up to a maximum). Dynamic (sliding): Ff=μdFNF_f = \mu_d F_N, usually with μd<μs\mu_d < \mu_s.
  • Tension: the pulling force in a string or cable.
  • Elastic restoring force (Hooke's law): FH=−kxF_H = -kx, where k is the spring constant and the minus sign shows it opposes the extension.
  • Viscous drag on a small sphere: Fd=6πηrvF_d = 6\pi\eta r v.
  • Buoyancy: Fb=ρVgF_b = \rho V g, where ρ is the fluid density and V the volume of fluid displaced.
Key termscoefficient of static frictionspring constantbuoyancy
Exam tip

For a sphere at terminal speed in a fluid: weight = buoyancy + drag. Forgetting buoyancy gives the wrong viscosity.

Section 3

Field forces

Field forces act without contact:

  • Gravitational force (weight) Fg=mgF_g = mg
  • Electric force FeF_e between charges
  • Magnetic force FmF_m on moving charges and currents

They appear on free-body diagrams in the same way as contact forces.

Key termsweight

Section 4

Momentum and impulse

Linear momentum p=mvp = mv is a vector (unit kg m s⁻¹ or N s). The total momentum of a system is constant unless a resultant external force acts — the conservation of momentum.

An impulse J=FΔtJ = F\Delta t (F the average resultant force) equals the change in momentum. The same change in momentum over a longer contact time means a smaller average force — the principle behind airbags, crumple zones and bending your knees when landing.

F=maF = ma assumes constant mass; F=Δp/ΔtF = \Delta p/\Delta t also works when the mass changes (for example a rocket ejecting gas, or sand dropping onto a conveyor belt).

Key termsimpulseconservation of momentum

Section 5

Collisions and explosions

In every collision and explosion momentum is conserved (for an isolated system). Kinetic energy is a different matter:

  • Elastic collision: total kinetic energy is conserved.
  • Inelastic collision: some kinetic energy is transferred to other forms (internal energy, sound, deformation). If the bodies stick together, the loss of kinetic energy is the maximum possible.
  • Explosion: bodies initially at rest (total momentum zero) push apart; they move off with equal and opposite momenta, and kinetic energy increases, supplied from stored energy (chemical or elastic).

The lighter fragment of an explosion gets the larger speed and the larger share of kinetic energy, since Ek=p2/2mE_k = p^2/2m.

Key termselastic collisioninelastic collisionexplosion
Common mistake

Momentum is conserved in inelastic collisions too — it is kinetic energy that is not.

Section 6

Circular motion

A body moving in a circle at constant speed is accelerating, because its direction (and so its velocity) changes. The centripetal acceleration points towards the centre:

a=v2r=ω2r=4π2rT2a = \frac{v^2}{r} = \omega^2 r = \frac{4\pi^2 r}{T^2}

The angular velocity ω is linked to the speed by v=2πrT=ωrv = \frac{2\pi r}{T} = \omega r.

The acceleration is caused by a centripetal force — the resultant force, directed towards the centre and perpendicular to the velocity. It changes the direction of motion but not the speed. It is always provided by a real force: friction for a car on a flat bend, tension for a ball on a string, gravity for a satellite.

Key termscentripetal accelerationangular velocity
Common mistake

Never add 'centripetal force' as an extra force on a free-body diagram — it is the name for the resultant of the real forces.

Must know

  • F=Δp/ΔtF = \Delta p/\Delta t in general; F=maF = ma for constant mass.
  • Static friction takes any value up to μsFN\mu_s F_N.
  • Terminal speed in a fluid: weight = buoyancy + drag.
  • Impulse = FΔt = Δp.
  • Momentum is conserved in all collisions and explosions; kinetic energy only in elastic collisions.
  • Circular motion: resultant force towards the centre, F=mv2/rF = mv^2/r.

That's the notes covered.

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