Real-Life GraphsEdexcel IGCSE Maths: Revision notes
Section 1
What does a distance-time graph show?
A distance-time graph plots distance travelled (y-axis) against time (x-axis).
- The gradient of the line = speed
- A horizontal line means the object is stationary (not moving)
- The steeper the line, the faster the speed
- A straight line means constant speed
- A curved line means the speed is changing (acceleration or deceleration)
Gradient formula:
A horizontal section on a distance-time graph does NOT mean the object has stopped moving forward in space forever — it means it is stationary for that time interval only. Don't confuse this with a negative gradient (returning journey).
Always check the units on both axes before calculating gradient — if distance is in km and time is in hours, your speed comes out in km/h automatically.
Section 2
How do I calculate speed from a distance-time graph?
Pick two clear points on the line, e.g. and .
For a straight-line section, this gives a constant speed. For a curved section, the gradient (and therefore speed) is changing at every instant — to find the speed at one exact point, you would draw a tangent to the curve at that point and find its gradient.
A negative gradient (line sloping downwards) means the object is travelling back towards its starting point.
A car travels 60 km in 1.5 hours. Speed = 60 ÷ 1.5 = 40 km/h.
Think of gradient like a hill: the steeper the hill on the graph, the faster the 'speed' — a flat path means you're not moving forward at all in the journey.
Section 3
What does a speed-time graph show?
A speed-time graph plots speed (y-axis) against time (x-axis).
- The gradient = acceleration (or deceleration if negative)
- A horizontal line means constant speed (zero acceleration)
- A straight line sloping up means constant (uniform) acceleration
- A straight line sloping down means constant deceleration
Acceleration formula:
where = final speed, = initial speed, = time taken. Units are usually m/s².
Do not confuse a distance-time graph with a speed-time graph — a straight diagonal line means constant SPEED on a distance-time graph, but constant ACCELERATION on a speed-time graph.
If a question gives speed in km/h but asks for acceleration in m/s², convert km/h to m/s first by multiplying by 1000 and dividing by 3600 (or dividing by 3.6).
Section 4
How do I find distance from a speed-time graph?
The area under a speed-time graph equals the distance travelled.
- For a rectangle (constant speed): area = speed × time
- For a triangle (constant acceleration from rest, or deceleration to rest): area = × base × height
- For a trapezium (e.g. speeds up, travels at constant speed, then slows down): split the shape into simpler parts (rectangles and triangles) and add the areas together, or use the trapezium area formula
Trapezium area formula:
where and are the parallel sides (here, the two speed values) and is the perpendicular height (here, the time interval).
A car accelerates from rest to 20 m/s in 5 seconds, then travels at 20 m/s for 10 seconds. Distance = triangle (½ × 5 × 20 = 50 m) + rectangle (20 × 10 = 200 m) = 250 m.
Always split a complex speed-time shape into triangles, rectangles and trapeziums before calculating — label each section on the graph first to avoid missing or double-counting an area.
Must Know
- Distance-time graph: gradient = speed; horizontal = stationary
- Speed-time graph: gradient = acceleration; horizontal = constant speed
- Area under a speed-time graph = distance travelled
- Curved sections mean changing speed/acceleration — use a tangent for the value at one instant
- Negative gradient on distance-time = returning journey; negative gradient on speed-time = deceleration
- Convert units carefully (e.g. km/h to m/s: divide by 3.6) before calculating acceleration or distance
That's the notes covered.
Carry on to the next subtopic.