Discrete Mathematics 6: Game theoryAQA A-Level Further Maths: Topic test
20 questions, 54 marks
AQA A-Level Further Maths
Discrete Mathematics 6: Game theory topic test
Total 54 marks
Name
Class
Date
- 1Alex and Beth play a zero-sum game. At the same time, Alex chooses row 1, 2 or 3 and Beth chooses column 1, 2 or 3. The pay-off matrix gives Alex's winnings in points: .(a)Which row is Alex's play-safe strategy?[1 mark]
- ARow 2
- BRow 1
- CRow 3
- DRow 1 and row 3 are equally safe
(b)What is the minimax value, which is the least of the column maximums?[1 mark]- A3
- B6
- C5
- D4
(c)Show that this game has no stable solution.[2 marks]Total for question 1: 4 marks
- 2Two ice-cream sellers choose at the same time whether to set up on the beach or in the park. Seller 1's pay-off is the number of customers gained, in hundreds, and Seller 2 loses the same number. If both choose the beach, Seller 1 gains 5. If Seller 1 chooses the beach and Seller 2 the park, Seller 1 gains 8. If Seller 1 chooses the park and Seller 2 the beach, Seller 1 gains 3. If both choose the park, Seller 1 gains 4.(a)What is the pay-off to Seller 1 when Seller 1 chooses the park and Seller 2 chooses the beach?[1 mark]
- A3
- B8
- C4
- D5
(b)What is Seller 2's play-safe strategy?[1 mark]- APark
- BEither, as they are equally safe
- CBeach
- DThere is no play-safe strategy
(c)Show that the game has a stable solution and state the value of the game.[2 marks]Total for question 2: 4 marks
- 3Ines and Jo play a zero-sum game. At the same time, Ines chooses row 1, 2 or 3 and Jo chooses column 1, 2 or 3. The pay-off matrix gives Ines's winnings in points: .(a)Identify a row and a column that can be removed because they are dominated, giving reasons, and write down the reduced matrix.[3 marks](b)Ines plays row 1 with probability and row 2 with probability in the reduced game. Find the optimal value of and the value of the game.[4 marks]
Total for question 3: 7 marks
- 4Faye and Gus play a zero-sum game. At the same time, Faye chooses row 1, 2 or 3 and Gus chooses column 1, 2 or 3. The pay-off matrix gives Faye's winnings in points, where a negative value is a loss: .(a)(i) Find each player's play-safe strategy and show that there is no stable solution. (ii) Faye plays rows 1, 2 and 3 with probabilities , and . Find her expected winnings against each of Gus's columns and state what this shows.[6 marks](b)Gus wants to minimise Faye's winnings. To convert the game to a linear programming problem for Gus, 2 is added to every pay-off. Gus plays column with probability , the value of the new game is and . (i) Formulate the problem as a linear programming problem to maximise . (ii) The solution is , , , with . Find Gus's optimal strategy and the value of the original game.[6 marks]
Total for question 4: 12 marks
- 5Cara and Dev play a zero-sum game. At the same time, Cara chooses row 1, 2 or 3 and Dev chooses column 1, 2 or 3. The pay-off matrix gives Cara's winnings in points: .(a)What is the value of the game for Cara?[1 mark]
- A4
- B5
- C3
- D2
(b)Which choices of row and column give a stable solution?[1 mark]- ARow 2 and column 3
- BRow 2 and column 1
- CRow 3 and column 1
- DRow 1 and column 3
(c)Show that neither player can improve their pay-off by changing their choice alone from the stable solution.[2 marks]Total for question 5: 4 marks
- 6Mia and Noor play a zero-sum game. At the same time, Mia chooses row 1 or 2 and Noor chooses column 1, 2 or 3. The pay-off matrix gives Mia's winnings in points: .(a)Which statement about dominance is correct?[1 mark]
- AColumn 1 is dominated by column 3
- BRow 1 dominates row 2
- CNo row or column is dominated
- DColumn 3 is dominated by column 1
(b)Mia plays row 1 with probability and row 2 with probability . What is her expected pay-off when Noor plays column 2?[1 mark]- A
- B
- C
- D
(c)Use the dominance in part (a) to reduce the game, and find Mia's optimal strategy and the value of the game.[2 marks]Total for question 6: 4 marks
- 7Hana and Idris play a zero-sum game. At the same time, Hana chooses row 1, 2 or 3 and Idris chooses column 1, 2 or 3. The pay-off matrix gives Hana's winnings in points, where a negative value is a loss: . The game is to be converted into a linear programming problem for Idris.(a)Explain why a constant is added to every pay-off before the conversion, find the smallest whole number that makes every pay-off positive, and write down the new matrix.[3 marks](b)Idris plays column with probability . After adding the constant, the value of the game is , and . Formulate Idris's problem as a linear programming problem to maximise .[4 marks]
Total for question 7: 7 marks
- 8Kai and Lee play a zero-sum game. At the same time, Kai chooses row 1 or 2 and Lee chooses column 1, 2 or 3. The pay-off matrix gives Kai's winnings in points: .(a)Kai plays row 1 with probability . Find the optimal value of and the value of the game, show that Lee should not play column 3, and find Lee's optimal strategy.[6 marks](b)Lee solves the game as a linear programming problem. Lee plays column with probability , is the value of the game and . (i) Write down the linear programming problem that Lee solves, to maximise . (ii) Slack variables and are added and the simplex algorithm gives a final tableau with rows , and . Use this to find Lee's optimal strategy and the value of the game.[6 marks]
Total for question 8: 12 marks
End of questions
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).