3.18 Intersections and angles of lines and planesIB Maths: Analysis and Approaches HL: Revision notes
Section 1
Where does a line meet a plane?
Write the line in terms of its parameter, e.g. , substitute into the Cartesian equation of the plane and solve for . Then put back into the line.
There are three possibilities, decided by (direction of line, normal of plane):
- : one point of intersection.
- and a point of the line is not on the plane: the line is parallel to the plane and never meets it (the equation for becomes something like ).
- and a point of the line is on the plane: the line lies in the plane (the equation becomes ).
Always substitute your final point back into the plane equation. If it does not fit, you have made an arithmetic slip.
Section 2
The angle between a line and a plane
The angle between a line and a plane is measured between the line and its projection on the plane. It is the complement of the angle between the line and the normal, so Example: , gives , so .
If you prefer the scalar product formula for , find the angle between and and then use (taking the acute value of ).
Giving the angle between the line and the normal as the answer. With you get ; the required angle is .
Section 3
Two planes: line of intersection and angle
Two planes are either parallel (normals parallel; distinct or identical) or they meet in a line.
- Direction of the line: it lies in both planes, so it is perpendicular to both normals: .
- A point on the line: fix one variable (e.g. ) and solve the two equations for the other two. Alternatively, solve the system with one variable as the parameter, or use a GDC.
The angle between two planes is the acute angle between their normals: For and : , , and : .
Using for two planes. For two planes (and for two lines) it is ; is only for a line with a plane.
If fixing gives no solution, the line never meets ; fix a different variable instead.
Section 4
Three planes
Solve the three equations simultaneously (elimination, row reduction or a GDC) and interpret the result:
- Unique solution: the planes meet at a single point.
- Infinitely many solutions with one parameter: they meet in a line (a sheaf of planes). This happens when one equation is a combination of the other two, e.g. gives .
- Infinitely many with two parameters: all three are the same plane.
- No solution: the system is inconsistent. Either at least two planes are parallel, or no two are parallel and they form a triangular prism (each pair meets in a line, and the three lines are parallel).
To tell the no-solution cases apart, check the normals: parallel normals mean parallel planes; if none are parallel it is a prism.
Section 5
Shortest distance from a point to a plane
The shortest route from a point S to a plane is along the normal. Take the line , find where it meets the plane (the foot of the perpendicular F) and calculate .
Example: S and : gives , so F is and the distance is .
Must know
- Line and plane: substitute the line into the plane; means parallel or contained.
- Line–plane angle: .
- Two planes: direction of intersection ; angle from .
- Three planes: point, line, same plane, or no common point (parallel planes or a triangular prism).
- Always interpret the algebra geometrically and justify it.
That's the notes covered.
Carry on to the next subtopic.