Converting games to linear programming problems

Converting games to linear programming problems Quiz

Spec DF6 · AQA A-Level Further Maths: Quiz

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  1. 1. A pay-off matrix has smallest entry −4-4. What is the least integer to add so that no entry is negative?

    • A. 3
    • B. 5
    • C. 4
    • D. −4-4
  2. 2. After adding 33 to every entry, the solution of the linear programme gives V=73V=\frac73. What is the value of the original game?

    • A. 163\frac{16}{3}
    • B. −23-\frac23
    • C. 73\frac73
    • D. 23\frac23
  3. 3. What is the objective function in the linear programme for Rowan?

    • A. Minimise p1+p2+p3p_1+p_2+p_3
    • B. Maximise p1+p2+p3p_1+p_2+p_3
    • C. Maximise VV
    • D. Minimise VV
  4. 4. Rowan's adjusted pay-offs in column 1 are 33, 00 and 22 for rows 1, 2, 3. Which constraint comes from column 1?

    • A. V−3p1−2p3≤0V-3p_1-2p_3\leq0
    • B. V−3p1−p2−2p3≤0V-3p_1-p_2-2p_3\leq0
    • C. V−3p1−2p2≤0V-3p_1-2p_2\leq0
    • D. V+3p1+2p3≤0V+3p_1+2p_3\leq0
  5. 5. What is the effect on the optimal mixed strategy of adding a constant to every entry of the matrix?

    • A. It is multiplied by the constant
    • B. It is unchanged
    • C. It is increased by the constant
    • D. The probabilities are reversed

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