Momentum, impulse and collisions requiring resolvingAQA A-Level Further Maths: Revision notes
Section 1
Why we resolve
In many collisions the velocities are not along the line of the force. For a smooth surface or smooth spheres the only impulse acts along the normal to the surface, or along the line of centres of the spheres at the instant of impact. So we resolve each velocity into a component along that line and a component perpendicular to it.
- Perpendicular to the impulse: the component of velocity is unchanged for each body.
- Along the impulse: use conservation of momentum (two bodies) and Newton's experimental law, . Finally recombine the components with Pythagoras and trigonometry to get the speed and direction after the collision.
Draw the line of centres or the normal first, and mark both components of every velocity on it before and after.
Section 2
Oblique impact with a fixed smooth surface
A particle hits a fixed smooth wall with speed at angle to the wall. Resolve parallel and perpendicular to the wall:
- Parallel: before and after (unchanged, as the wall is smooth).
- Perpendicular: before; after the impact it is in the opposite direction. Speed after . The angle after, with the wall, satisfies . Impulse on the particle (perpendicular to the wall) . Example: , , , : parallel ; perpendicular ; speed m s⁻¹; impulse N s.
Multiplying the whole speed by . Only the component perpendicular to the wall is multiplied by .
Section 3
Angles: to the wall or to the normal
Read the angle carefully. If the angle is to the wall, the parallel component is and the perpendicular is . If the angle is to the normal, the roles are swapped. When is given as a ratio (e.g. ), build a right-angled triangle to read off and exactly rather than using a calculator. Example: gives , . For : parallel , perpendicular . The change in direction is the sum of the angles before and after, measured on opposite sides of the normal.
Swapping and because the angle is measured from the wall, not the normal.
Section 4
Oblique collisions between two smooth spheres
When smooth spheres collide, the impulse acts along the line of centres. For each sphere:
- Resolve the velocity along the line of centres and perpendicular to it.
- The perpendicular components do not change for either sphere.
- Along the line of centres, apply conservation of momentum and Newton's experimental law to the components.
- Combine the components for each sphere to find its speed and direction. Example: at m s⁻¹, , hits at rest, , equal masses. Along the line: and , so , . 's perpendicular component stays . 's speed is m s⁻¹, and moves along the line of centres at m s⁻¹.
Applying Newton's experimental law to the speeds rather than to the components along the line of centres.
Section 5
Impulse and energy in resolved problems
The impulse on a body from a smooth surface or sphere acts along the normal or line of centres. Its magnitude is the change in momentum in that direction only: , using signed components. For an impulse not along the original velocity (for example from a bat), use and resolve into components along two perpendicular directions. Kinetic energy lost KE before KE after, using the full speeds. For the sphere collision above: before , after , so is lost. The loss equals the loss in kinetic energy of the components along the line of centres: , as perpendicular components do not change. A good check: kinetic energy after should never exceed the kinetic energy before.
To check a collision, confirm that KE after is less than or equal to KE before, and that the impulse is along the normal.
That's the notes covered.
Carry on to the next subtopic.
Exam questions on Momentum, impulse and collisions requiring resolving
- A smooth ball of mass kg hits a fixed smooth vertical wall with speed m s⁻¹. Its direction of motion before the impact makes an angle of with the wall. The coefficient of restitution between the ball and the wall is .Find the speed of the ball immediately after the impact.2 marks
- A smooth ball of mass kg moves on a smooth horizontal floor with velocity m s⁻¹ and hits a fixed smooth vertical wall that is parallel to the vector . The coefficient of restitution between the ball and the wall is . Here and are perpendicular horizontal unit vectors.Find the angle through which the direction of motion of the ball is deflected by the impact.2 marks
- A smooth sphere of mass kg hits a fixed smooth vertical wall with speed m s⁻¹. Before the impact its direction of motion makes an angle with the wall, where . The coefficient of restitution between the sphere and the wall is .Find the speed of the sphere immediately after the impact.3 marks
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).