3.10 Vectors: concepts and algebraIB Maths: Applications and Interpretation HL: Revision notes
Section 1
Vectors and scalars
A scalar has magnitude (size) only, such as mass, time or speed. A vector has magnitude and direction, such as displacement, velocity or force.
A vector is drawn as a directed line segment: an arrow whose length shows the magnitude and whose arrowhead shows the direction. The vector from to is written , or as a single bold letter (handwritten as ).
Two vectors are equal if they have the same magnitude and direction, wherever they are drawn. The vector has the same magnitude as but the opposite direction, and . The zero vector has no magnitude and no direction.
Treating speed as a vector. Speed is a scalar; velocity is a vector with direction.
Section 2
Components and base vectors
In three dimensions the base vectors , , are unit vectors along the -, - and -axes. Any vector can be written in terms of its components: Column form and form are interchangeable. In two dimensions use .
Example: . The zero vector is and has every component of opposite sign.
If is missing from an expression such as , its component is 0, so the column vector is .
Section 3
Adding, subtracting and scaling vectors
Add or subtract vectors component by component: Geometrically, to add, place the tail of the second vector at the head of the first (the triangle rule); the sum goes from the first tail to the last head. To subtract, add the negative.
Multiplying by a scalar multiplies every component: has magnitude , and the same direction if or the opposite if . Two vectors are parallel if one is a scalar multiple of the other: .
The resultant of several vectors, such as forces acting on a body, is their sum. Example: and have resultant .
Checking only one component to show vectors are parallel. The same scalar must work for every component.
Section 4
Magnitude and unit vectors
The magnitude of is A unit vector has magnitude 1. To normalise a vector, divide it by its magnitude: is the unit vector in the direction of . To rescale it to magnitude , multiply the unit vector by : .
Example: find the velocity of a particle with speed m s in the direction . , so Check: .
Multiplying the direction vector by the speed. First divide by its magnitude, then multiply by the speed.
Section 5
Position vectors
The position vector of a point relative to the origin is . The vector from to is "end minus start". The distance is . The midpoint of has position vector .
Example: and give , , and .
For a body moving with constant velocity from the origin, its position after time is .
Subtracting the wrong way round. , not .
That's the notes covered.
Carry on to the next subtopic.
Exam questions on 3.10 Vectors: concepts and algebra
- Vectors and .Find the vector of magnitude that has the same direction as .2 marks
- Relative to an origin , the points and have position vectors and .Find the position vector of the midpoint of .2 marks
- A drone starts at the origin , which is at ground level. The unit vectors , and point east, north and vertically upwards, and distances are in metres. The drone flies at constant speed m s in the direction of the vector .Find the velocity vector of the drone.3 marks
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).