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3.12 Vector applications to kinematicsIB Maths: Applications and Interpretation HL: Revision notes

Section 1

Constant velocity: r = r0 + vt

A body moving with constant velocity v\mathbf{v} from initial position r0\mathbf{r}_0 has position vector r=r0+tv\mathbf{r}=\mathbf{r}_0+t\mathbf{v} at time tt. This works in two dimensions and in three. The speed is the magnitude ∣v∣=v12+v22+v32|\mathbf{v}|=\sqrt{v_1^2+v_2^2+v_3^2}, and the direction of motion is the direction of v\mathbf{v}. The path is the straight line through r0\mathbf{r}_0 with direction v\mathbf{v}. Example: a drone starts at (2,5)(2,5) with v=(3,−4)\mathbf{v}=(3,-4) m s−1^{-1}. After 4 s it is at (2+12, 5−16)=(14,−11)(2+12,\,5-16)=(14,-11), and its speed is 9+16=5\sqrt{9+16}=5 m s−1^{-1}. To find when it crosses the xx-axis, set 5−4t=05-4t=0, so t=1.25t=1.25 s.

Key termsconstant velocityposition vectorspeedpath
Common mistake

Velocity is a vector and speed is a number. Do not give a vector as a speed, and do not quote a negative speed.

Section 2

Relative position and relative velocity

The position of BB relative to AA is the vector AB→=rB−rA\overrightarrow{AB}=\mathbf{r}_B-\mathbf{r}_A (end minus start). The distance between them is ∣AB→∣|\overrightarrow{AB}|. If AA and BB both move at constant velocity, then AB→\overrightarrow{AB} also changes at a constant rate, the relative velocity vB−vA\mathbf{v}_B-\mathbf{v}_A. Example: rA=(1,2)+t(4,1)\mathbf{r}_A=(1,2)+t(4,1) and rB=(9,−1)+t(−2,4)\mathbf{r}_B=(9,-1)+t(-2,4) (km, hours). Then AB→=(8,−3)+t(−6,3)\overrightarrow{AB}=(8,-3)+t(-6,3). The boats are 5 km apart when (8−6t)2+(3t−3)2=25(8-6t)^2+(3t-3)^2=25, which a GDC solves as t=0.533t=0.533 or t=2t=2.

Key termsrelative positionrelative velocity
Common mistake

AB→\overrightarrow{AB} is BB minus AA. Writing AA minus BB gives BA→\overrightarrow{BA}, the opposite vector.

Section 3

Intersecting paths and collisions

Two paths intersect if the lines cross, so solve r0+λv=r0′+μv′\mathbf{r}_{0}+\lambda\mathbf{v}=\mathbf{r}_{0}'+\mu\mathbf{v}' with different parameters λ,μ\lambda,\mu. Use two equations to find λ\lambda and μ\mu, then check the third in three dimensions. If the check fails, the lines are skew and do not meet. Two objects collide only if they are at the same point at the same time. Use the same tt in both position vectors and solve r1(t)=r2(t)\mathbf{r}_1(t)=\mathbf{r}_2(t). Example: r1=(2,−1,4)+t(1,2,−1)\mathbf{r}_1=(2,-1,4)+t(1,2,-1) and r2=(−1,9,−1)+t(3,−2,1)\mathbf{r}_2=(-1,9,-1)+t(3,-2,1). The lines meet at (5,5,1)(5,5,1), with λ=3\lambda=3 and μ=2\mu=2. Since D1D_1 gets there at t=3t=3 and D2D_2 at t=2t=2, there is no collision.

Key termspaths intersectcollideskew lines
Exam tip

Intersection of paths: different parameters. Collision: the same tt. Say which one the question asks for.

Section 4

Closest approach

For objects with relative position AB→=p+tq\overrightarrow{AB}=\mathbf{p}+t\mathbf{q}, the distance is d(t)=∣p+tq∣d(t)=|\mathbf{p}+t\mathbf{q}|. To find the closest distance and when it happens, use your GDC to find the minimum of d(t)d(t) (or of d2d^2, which has the same minimum) for t≥0t\geq0. Alternatively, at closest approach the relative position is perpendicular to the relative velocity, so (p+tq)⋅q=0(\mathbf{p}+t\mathbf{q})\cdot\mathbf{q}=0. Example (boats): d2=45t2−114t+73d^2=45t^2-114t+73. The minimum is at t=1915=1.27t=\frac{19}{15}=1.27 h, where d2=0.8d^2=0.8, so the closest distance is 0.8940.894 km. Always check t≥0t\geq0 and give the answer in context, with units.

Key termsclosest approachdistance function
Exam tip

Minimise d2d^2 rather than dd if the square root makes the GDC work harder. The minimum occurs at the same tt.

Section 5

Variable velocity in two dimensions

When the velocity depends on time, e.g. v=(7, 6−4t)\mathbf{v}=(7,\,6-4t), the motion is no longer a straight line at constant speed. From AHL 5.13: a=dvdt\mathbf{a}=\frac{d\mathbf{v}}{dt} and r=∫v dt\mathbf{r}=\int\mathbf{v}\,dt, with the constants fixed by the starting position. Speed is ∣v∣=vx2+vy2|\mathbf{v}|=\sqrt{v_x^2+v_y^2}. Example: a=(0,−4)\mathbf{a}=(0,-4) and, starting at the origin, r=(7t, 6t−2t2)\mathbf{r}=(7t,\,6t-2t^2). The ball lands when y=0y=0: t=3t=3, at x=21x=21. It is highest when vy=0v_y=0, so t=1.5t=1.5 and y=4.5y=4.5. Projectile motion is the special case of constant acceleration (here (0,−4)(0,-4)): constant horizontal velocity, and a vertical velocity that changes linearly with tt.

Key termsaccelerationprojectile motionspeed
Common mistake

Forgetting the constant of integration. Use the starting position (or velocity) given in the question to find it.

Section 6

Circular motion and time shifts

Circular motion is a special case of variable velocity. A point moving anticlockwise on a circle of radius RR centred at the origin, with angular speed ω\omega, has r=(Rcos⁡ωt, Rsin⁡ωt)\mathbf{r}=(R\cos\omega t,\ R\sin\omega t) and v=(−Rωsin⁡ωt, Rωcos⁡ωt)\mathbf{v}=(-R\omega\sin\omega t,\ R\omega\cos\omega t). The speed is constant, RωR\omega, but the velocity keeps changing direction. A time shift describes the same motion starting aa seconds later: if r(t)\mathbf{r}(t) is the original motion, the delayed motion is r(t−a)\mathbf{r}(t-a) for t≥at\geq a. For circular motion cos⁡ω(t−a)\cos\omega(t-a) is a horizontal shift of the cosine graph, i.e. a phase shift (AHL 1.13). Example: a second ball kicked 2 s later has y=6(t−2)−2(t−2)2y=6(t-2)-2(t-2)^2, equal in height to the first ball when t=2.5t=2.5.

Key termscircular motiontime shiftangular speed
Exam tip

A delay of aa uses f(t−a)f(t-a), not f(t+a)f(t+a). Check with t=at=a: it should give the starting state f(0)f(0).

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Exam questions on 3.12 Vector applications to kinematics

  1. A drone starts at the point with position vector r0=(25)\mathbf{r}_0=\begin{pmatrix} 2 \\ 5 \end{pmatrix} m and moves with constant velocity v=(3−4)\mathbf{v}=\begin{pmatrix} 3 \\ -4 \end{pmatrix} m s−1^{-1}. Its position at time tt seconds is r=r0+tv\mathbf{r}=\mathbf{r}_0+t\mathbf{v}.
    Find the time at which the drone crosses the xx-axis, and its xx-coordinate at that time.2 marks
  2. Two boats, AA and BB, move with constant velocities. Relative to a harbour at the origin (distances in km), the positions at time tt hours after noon are rA=(12)+t(41)\mathbf{r}_A=\begin{pmatrix} 1 \\ 2 \end{pmatrix}+t\begin{pmatrix} 4 \\ 1 \end{pmatrix} and rB=(9−1)+t(−24)\mathbf{r}_B=\begin{pmatrix} 9 \\ -1 \end{pmatrix}+t\begin{pmatrix} -2 \\ 4 \end{pmatrix}.
    Use your GDC to find the times when the boats are exactly 5 km apart.2 marks
  3. Two drones, D1D_1 and D2D_2, fly in a large hall. With the origin at one corner of the floor (distances in metres), their positions tt seconds after launch are r1=(2−14)+t(12−1)\mathbf{r}_1=\begin{pmatrix} 2 \\ -1 \\ 4 \end{pmatrix}+t\begin{pmatrix} 1 \\ 2 \\ -1 \end{pmatrix} and r2=(−19−1)+t(3−21)\mathbf{r}_2=\begin{pmatrix} -1 \\ 9 \\ -1 \end{pmatrix}+t\begin{pmatrix} 3 \\ -2 \\ 1 \end{pmatrix}.
    Show that the paths of the two drones intersect, and find the coordinates of the point of intersection.3 marks
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Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).