3.12 Vector applications to kinematicsIB Maths: Applications and Interpretation HL: Revision notes
Section 1
Constant velocity: r = r0 + vt
A body moving with constant velocity from initial position has position vector at time . This works in two dimensions and in three. The speed is the magnitude , and the direction of motion is the direction of . The path is the straight line through with direction . Example: a drone starts at with m s. After 4 s it is at , and its speed is m s. To find when it crosses the -axis, set , so s.
Velocity is a vector and speed is a number. Do not give a vector as a speed, and do not quote a negative speed.
Section 2
Relative position and relative velocity
The position of relative to is the vector (end minus start). The distance between them is . If and both move at constant velocity, then also changes at a constant rate, the relative velocity . Example: and (km, hours). Then . The boats are 5 km apart when , which a GDC solves as or .
is minus . Writing minus gives , the opposite vector.
Section 3
Intersecting paths and collisions
Two paths intersect if the lines cross, so solve with different parameters . Use two equations to find and , then check the third in three dimensions. If the check fails, the lines are skew and do not meet. Two objects collide only if they are at the same point at the same time. Use the same in both position vectors and solve . Example: and . The lines meet at , with and . Since gets there at and at , there is no collision.
Intersection of paths: different parameters. Collision: the same . Say which one the question asks for.
Section 4
Closest approach
For objects with relative position , the distance is . To find the closest distance and when it happens, use your GDC to find the minimum of (or of , which has the same minimum) for . Alternatively, at closest approach the relative position is perpendicular to the relative velocity, so . Example (boats): . The minimum is at h, where , so the closest distance is km. Always check and give the answer in context, with units.
Minimise rather than if the square root makes the GDC work harder. The minimum occurs at the same .
Section 5
Variable velocity in two dimensions
When the velocity depends on time, e.g. , the motion is no longer a straight line at constant speed. From AHL 5.13: and , with the constants fixed by the starting position. Speed is . Example: and, starting at the origin, . The ball lands when : , at . It is highest when , so and . Projectile motion is the special case of constant acceleration (here ): constant horizontal velocity, and a vertical velocity that changes linearly with .
Forgetting the constant of integration. Use the starting position (or velocity) given in the question to find it.
Section 6
Circular motion and time shifts
Circular motion is a special case of variable velocity. A point moving anticlockwise on a circle of radius centred at the origin, with angular speed , has and . The speed is constant, , but the velocity keeps changing direction. A time shift describes the same motion starting seconds later: if is the original motion, the delayed motion is for . For circular motion is a horizontal shift of the cosine graph, i.e. a phase shift (AHL 1.13). Example: a second ball kicked 2 s later has , equal in height to the first ball when .
A delay of uses , not . Check with : it should give the starting state .
That's the notes covered.
Carry on to the next subtopic.
Exam questions on 3.12 Vector applications to kinematics
- A drone starts at the point with position vector m and moves with constant velocity m s. Its position at time seconds is .Find the time at which the drone crosses the -axis, and its -coordinate at that time.2 marks
- Two boats, and , move with constant velocities. Relative to a harbour at the origin (distances in km), the positions at time hours after noon are and .Use your GDC to find the times when the boats are exactly 5 km apart.2 marks
- Two drones, and , fly in a large hall. With the origin at one corner of the floor (distances in metres), their positions seconds after launch are and .Show that the paths of the two drones intersect, and find the coordinates of the point of intersection.3 marks
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).