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Zero-sum games, play-safe strategies and saddle pointsEdexcel A-Level Further Maths: Revision notes

Section 1

Zero-sum games and the pay-off matrix

In a two-person zero-sum game one player's gain is exactly the other's loss, so the total pay-off is always zero. All the information is held in a pay-off matrix, written from the row player's point of view (Rose) unless you are told otherwise. Rose chooses a row, Colin chooses a column, and the entry is Rose's gain. A negative entry is a loss for Rose. Colin's pay-off is the negative of the entry. Example: (2−1−34)\begin{pmatrix} 2 & -1 \\ -3 & 4 \end{pmatrix}. If Rose plays row 2 and Colin plays column 1, Rose loses 33 and Colin gains 33.

Key termszero-sum gamepay-off matrixstrategy
Common mistake

Reading the entries as Colin's winnings. They are Rose's pay-offs unless the question says otherwise; Colin's pay-off is the negative.

Section 2

Play-safe strategies

A play-safe strategy guards against the worst case, assuming the opponent plays the best reply.

  • Rose (rows): find the minimum of each row, then choose the row with the largest of these. This is her maximin strategy.
  • Colin (columns): find the maximum of each column (the most he could lose), then choose the column with the smallest of these. This is his minimax strategy. Example: for (4−21325−106)\begin{pmatrix} 4 & -2 & 1 \\ 3 & 2 & 5 \\ -1 & 0 & 6 \end{pmatrix} the row minima are −2, 2, −1-2,\ 2,\ -1, so maximin =2=2 (row 2); the column maxima are 4, 2, 64,\ 2,\ 6, so minimax =2=2 (column 2).
Key termsmaximinminimaxplay-safe strategy
Exam tip

Write the row minima beside the matrix and the column maxima beneath it, then circle the maximin and minimax. It stops slips and earns the method mark.

Section 3

Stable solutions and saddle points

A game has a stable solution if and only if maximin == minimax. The common value is the value of the game. The entry where the play-safe row and column meet is a saddle point: it is the least entry in its row and the greatest entry in its column. At a stable solution neither player can do better by changing strategy alone: if Rose leaves her play-safe row Colin's reply costs her, and if Colin leaves his play-safe column Rose gains. In the example above the saddle point is row 2, column 2 and the value of the game is 22. A game can have more than one saddle point, all with the same value. You are not asked to prove the theorem.

Key termsstable solutionsaddle pointvalue of the game
Common mistake

Stating the value of the game from Colin's side. The value is always quoted as Rose's pay-off; a value of 22 means Colin loses 22.

Section 4

When there is no stable solution

The maximin is never greater than the minimax. If maximin << minimax there is no stable solution: Rose can only guarantee the maximin, Colin can only hold her to the minimax, and neither value is achieved by a pair of pure strategies. Example: (2−1−34)\begin{pmatrix} 2 & -1 \\ -3 & 4 \end{pmatrix} has row minima −1,−3-1,-3 (maximin −1-1) and column maxima 2,42,4 (minimax 22). If Colin plays safe (column 1), Rose should play row 1 for +2+2; but then Colin should switch to column 2 for a −1-1 result, and the cycle continues. A play-safe choice is predictable, so players need to mix their strategies at random (the next topic).

Key termsno stable solutionpredictable

Section 5

Exam method

  1. Write the pay-off matrix from the correct player's view.
  2. List row minima and take the largest (maximin); list column maxima and take the smallest (minimax).
  3. Compare them: if equal, state the saddle point, the optimal strategies and the value; if not, say there is no stable solution.
  4. State the conclusion in context, naming the strategies and signing the pay-off for the right player. If you are given the game from Colin's point of view, remember the roles swap: Colin's play-safe strategy then maximises his minimum entry.
Exam tip

'Show that there is a stable solution' needs both numbers, maximin and minimax, and a statement that they are equal.

That's the notes covered.

Carry on to the next subtopic.

Exam questions on Zero-sum games, play-safe strategies and saddle points

  1. Rose and Colin play a zero-sum game. Rose chooses a row and Colin chooses a column, and the pay-off matrix shows Rose's winnings: (172456203)\begin{pmatrix} 1 & 7 & 2 \\ 4 & 5 & 6 \\ 2 & 0 & 3 \end{pmatrix}.
    Show that the game has a stable solution and state its value.2 marks
  2. Rose and Colin play a different zero-sum game, with Rose choosing the rows and Colin the columns. Rose's pay-off matrix is (−13−22−34)\begin{pmatrix} -1 & 3 & -2 \\ 2 & -3 & 4 \end{pmatrix}.
    Explain why this game has no stable solution.2 marks
  3. Two online retailers, Aria and Bolt, each choose one of three advertising strategies. The pay-off matrix shows Aria's gain in market share (percentage points) for each pair of strategies, where Aria chooses the rows and Bolt the columns, and xx is a constant: (4264x5170)\begin{pmatrix} 4 & 2 & 6 \\ 4 & x & 5 \\ 1 & 7 & 0 \end{pmatrix}. Any gain for Aria is an equal loss for Bolt.
    Given that x=1x=1, find each retailer's play-safe strategy and show that the game has no stable solution.3 marks
See the full worksheet

Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).