All worksheets topics

Dominance and mixed strategies by the Simplex algorithmEdexcel A-Level Further Maths: Subtopic test

10 questions, 27 marks

Edexcel A-Level Further Maths

Dominance and mixed strategies by the Simplex algorithm

Total 27 marks

Name

Class

Date

  1. 1
    Rose and Colin play a zero-sum game, with Rose choosing the rows. Rose's pay-off matrix is (357426215)\begin{pmatrix} 3 & 5 & 7 \\ 4 & 2 & 6 \\ 2 & 1 & 5 \end{pmatrix}.
    (a)
    Which row can be removed because it is dominated?
    [1 mark]
    • ARow 1
    • BRow 2
    • CRow 3
    • DNone of the rows
    (b)
    Which column can be removed because it is dominated?
    [1 mark]
    • AColumn 3
    • BColumn 2
    • CColumn 1
    • DNone of the columns
    (c)
    Use dominance to reduce the game to a 2×22\times2 game and find Rose's optimal strategy.
    [2 marks]

    Total for question 1: 4 marks

  2. 2
    Rose and Colin play a zero-sum game, with Rose choosing the rows and Colin choosing column jj with probability qjq_j. Rose's pay-off matrix is (−210−11−3)\begin{pmatrix} -2 & 1 \\ 0 & -1 \\ 1 & -3 \end{pmatrix}. To use the Simplex algorithm, a constant is added to every entry of the matrix.
    (a)
    What is the smallest integer that can be added to every entry so that all entries are positive?
    [1 mark]
    • A33
    • B−3-3
    • C22
    • D44
    (b)
    After adding 44 to every entry, Colin's Simplex problem has optimal value P=27P=\frac27. What is the value of the original game to Rose?
    [1 mark]
    • A72\frac72
    • B−12-\frac12
    • C12\frac12
    • D27\frac27
    (c)
    After adding 44 to every entry, formulate Colin's problem as a linear programme for the Simplex algorithm. Define y1y_1 and y2y_2 in terms of VV, the value of the adjusted game.
    [2 marks]

    Total for question 2: 4 marks

  3. 3
    Colin is the column player in a zero-sum game. After a constant 33 has been added to every entry, Rose's pay-off matrix is (264512)\begin{pmatrix} 2 & 6 & 4 \\ 5 & 1 & 2 \end{pmatrix}. Colin plays column jj with probability qjq_j and the value of the adjusted game is VV. Writing yj=qjVy_j=\frac{q_j}{V}, Colin's problem is: maximise P=y1+y2+y3P=y_1+y_2+y_3 subject to 2y1+6y2+4y3≤12y_1+6y_2+4y_3\le1, 5y1+y2+2y3≤15y_1+y_2+2y_3\le1 and y1,y2,y3≥0y_1,y_2,y_3\ge0. Slack variables rr and ss are added to the first and second constraints. The Simplex algorithm gives the optimal solution y1=18y_1=\frac18, y2=0y_2=0, y3=316y_3=\frac{3}{16}, P=516P=\frac{5}{16}.
    (a)
    Set up the initial Simplex tableau. Choosing the y1y_1 column as the pivot column, carry out one iteration and state the pivot element and the value of PP after it.
    [3 marks]
    (b)
    Use the optimal solution to find Colin's optimal mixed strategy and the value of the original game to Rose.
    [4 marks]

    Total for question 3: 7 marks

  4. 4
    Two phone networks, Zed and Yonder, each choose a pricing plan. The pay-off matrix shows Zed's gain in market share (percentage points), where Zed chooses between three plans (the rows) and Yonder chooses between four (the columns): (1−230−1324−2−31−1)\begin{pmatrix} 1 & -2 & 3 & 0 \\ -1 & 3 & 2 & 4 \\ -2 & -3 & 1 & -1 \end{pmatrix}. Every point gained by Zed is lost by Yonder.
    (a)
    Use dominance arguments to reduce the game to a 2×22\times2 game, justifying each deletion, and show that the reduced game has no stable solution.
    [6 marks]
    (b)
    Find the optimal mixed strategy for each network and the value of the game.
    [6 marks]

    Total for question 4: 12 marks

End of questions

Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).