Parametric equations in modellingEdexcel A-Level Maths: Revision notes
Section 1
Parametric models
In modelling, the parameter is often time , and the pair , gives the position of an object at time . This describes a path and also how fast the object moves along it, which a single equation cannot do. Typical questions ask you to:
- build and from information in words,
- find the position at a given time (substitute ),
- find the time at which a condition holds (solve for , then substitute back),
- find the Cartesian path by eliminating . Always state units, and check that your lies in the range where the model applies (for example , or until the ball lands).
Solving for and giving it as the final answer when the question asks for coordinates.
Section 2
Constant velocity: straight-line motion
If an object starts at and moves with constant velocity , then Given two positions at two times, find the velocity by dividing the displacement by the time taken. Example: from at to at : the velocity is , so , . The speed is the size of the velocity, . For the speed is . Constant velocity gives a straight line: eliminating gives as a linear function of .
Using the total displacement as the velocity. Divide by the time taken.
Check your equations by substituting the second time and confirming you reach the second point.
Section 3
Projectiles and other curved paths
When the horizontal motion is steady and the vertical motion is accelerated, the model is of the form , (a projectile).
- The ball lands when : factorise to get (launch) and the landing time.
- The greatest height occurs at the midpoint of the two times when , or by completing the square in . For the maximum is at .
- The range is the value of at the landing time.
- Eliminating gives the Cartesian path, here a parabola . This model ignores air resistance and spin, so real paths fall slightly short.
Express a quadratic in by completing the square to read off the maximum and when it occurs.
Section 4
Circular and periodic motion
Motion around a circle is modelled with sine and cosine: , describes a point on a circle of radius with centre . The period (time for one full revolution) is . For a Ferris wheel seat , : the radius is m, the centre is m above the ground, the period is minutes, the lowest height is m and the greatest is m. The Cartesian path is . Use the greatest and least values of and () to read off extreme values.
Reading the period as the coefficient of . The period is , not .
Section 5
Two moving objects: collisions and closest approach
To decide whether two objects collide, they must be at the same place at the same time. Equate the -coordinates and solve for , then check whether the -coordinates agree at that same . Two paths can cross without a collision if the objects reach the crossing point at different times. Tug reaches at while tug reaches it at . To find the closest approach, write the vector between the objects, , form , which is quadratic in , and find its minimum by completing the square or differentiating. Then square root. For the minimum is at . Criticise models too: constant velocity ignores acceleration and turning, and treating tugs as points ignores their size.
Using a different parameter for each object when testing for a collision. They must have the same .
That's the notes covered.
Carry on to the next subtopic.
Exam questions on Parametric equations in modelling
- A drone moves in a straight line at constant velocity. Relative to a fixed origin it is at the point when and at the point when , where is the time in seconds and distances are in metres.The drone reaches the line . Find the time at which this happens and the -coordinate of the drone at that time.2 marks
- A seat on a Ferris wheel moves so that at time minutes, , its position is modelled by , , where is the horizontal distance in metres from the vertical line through the centre of the wheel and is the height in metres above the ground.Find a Cartesian equation for the path of the seat.2 marks
- A ball is kicked from the ground at time seconds. Until it returns to the ground, its position in metres is modelled by , , where is the horizontal distance from the kick and is the height above the ground.Find the time for which the ball is in the air, and the horizontal distance it travels in this time.3 marks
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).