ProjectilesAQA A-Level Maths: Revision notes
Section 1
The projectile model
A projectile is a particle moving under gravity alone. The standard modelling assumptions are: the object is a particle (no size, no spin), there is no air resistance, the acceleration is constant at downwards, and the motion takes place in a vertical plane. In vector form, with horizontal and vertically upwards, . The key idea is that horizontal and vertical motion are independent: horizontally there is no acceleration, vertically the acceleration is .
Using with upwards positive. Choose a direction as positive and keep to it: if up is positive, .
Section 2
Components and the constant acceleration equations
If a particle is projected with speed at angle above the horizontal, resolve the velocity: Horizontally (): , and always. Vertically (): , , . In vector form the same results are and with . For after s: .
The only quantity shared by the horizontal and vertical equations is the time . Find from whichever direction gives it most easily, then use it in the other.
Section 3
Time of flight, greatest height and range
For a projectile launched from and landing on the same horizontal level:
- Time to greatest height: vertical velocity is zero, so .
- Greatest height: .
- Time of flight: gives , twice the time to the top.
- Range: . Example: , : , so s and range m. If the launch and landing heights differ, do not use these formulae: set equal to the displacement and solve the quadratic in (for example a stone thrown horizontally from m: , so s).
Applying the range formula to a launch from a cliff or window. It only works when the start and end are on the same level.
Section 4
Speed and direction at any point
At any time the velocity has components and . Then where is the angle of the direction of motion to the horizontal. A positive means the particle is rising; a negative means it is falling. At the highest point , so the velocity is horizontal and the speed is (the minimum speed). Example: for , at height m , so speed . The speed is the same going up or down at a given height.
Speed is a scalar and always positive. Velocity has a direction, so give both components with signs.
Section 5
Path of a projectile and typical exam problems
Eliminating from and gives the equation of the path: This is a parabola. For , it is , which can be used to test whether the particle clears an obstacle at a given , or to find where it is at a given height by solving a quadratic. Typical tasks: find when and where a particle lands, whether it clears a wall or hits a target, the speed and direction of impact, and the effect of modelling assumptions (air resistance would reduce range and height; wind and spin would alter the path).
To check a wall or net: find from the horizontal motion at the obstacle's distance, then compare the height at that time with the obstacle.
That's the notes covered.
Carry on to the next subtopic.
Exam questions on Projectiles
- A ball is projected from a point on level ground with speed at above the horizontal. Model the ball as a particle moving freely under gravity, with .Calculate the horizontal distance the ball travels before landing.2 marks
- A stone is thrown horizontally at from a window m above level ground. Model the stone as a particle moving freely under gravity, with .Find the speed of the stone as it hits the ground.2 marks
- A particle is projected from a point on horizontal ground with initial velocity , where and are horizontal and vertically upward unit vectors. The particle moves freely under gravity, with .Find the velocity of the particle after s, and state whether it is moving upwards or downwards at that time.3 marks
Written by the Exaim team, led by Shaun Daswani (Head of Upper Secondary, Improve ME Institute; MSc Financial Mathematics, Imperial College London; BSc, UCL) and Jason Daswani (operational lead, Improve ME Institute; LSE).